
IBC2026 · Amsterdam · Recap
Explore the technologies and connected workflows Zero Density showcased at IBC2026 across virtual production, broadcast graphics, camera and talent tracking, rendering technologies and newsroom operations.

One production ecosystem
At IBC2026, Zero Density demonstrated revolution of the graphics workflow with live demonstrations across virtual studio, XR, HTML5 and broadcast graphics, newsroom operations and tracking.
These demonstrations included Chaos Vantage, NVIDIA Gaussian splatting and Unreal Engine 5 in Reality 5, OGraf Studio, our open-source, web browser-based graphics suite for creating EBU OGraf HTML5 broadcast graphics and more.
Latest Workflows and Features
At IBC2026, Zero Density demonstrated how virtual production, real-time graphics, camera and talent tracking, rendering technologies and newsroom operations connect within a single production ecosystem.

Choose Your Renderer
Chaos Vantage, NVIDIA Gaussian Splatting and Unreal Engine 5 in Reality 5, working within the same production environment.
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Automatic Lens Profiler
Create PTZ and broadcast zoom lens profiles yourself within minutes using the Automatic Lens Profiler in Traxis Hub.
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On-Air Graphics
Lino workflow allows broadcasters to use one template-based operating model across multiple channels, shows, outputs, and production types.
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MOS Support & Journalist Preview
Connect with NRCS to manage and preview templates and graphics directly inside newsroom stories and rundowns.
Watch full video ↗Interviews

In Conversation with Grass Valley
Zero Density in conversation with Grass Valley at IBC.
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TVBEurope Best of Show Award at IBC2026
OGraf Studio
recognized.
OGraf Studio is Zero Density’s open-source, web browser-based graphics suite for creating, animating, validating and exporting reusable, data-driven HTML5 graphics for the EBU OGraf Standard.


IBC 2026IBC2026 Press Release
Unified broadcast production workflows at IBC2026.
At IBC2026, Zero Density demonstrated how unified production workflows connect real-time graphics, virtual production and newsroom operations within a single production ecosystem. The showcase brought together multiple rendering technologies in Reality 5, camera and talent tracking, automated lens profiling, newsroom-integrated graphics and OGraf Studio.
Zero Density news ↗Inside Zero Density at IBC2026
Four days of demonstrations, sessions and conversations.
Booth 7.B01 · Amsterdam
Zero Density XR Stage
Technical sessions

Zero Density teamTogether at the show
Technology Partners at IBC2026
- AJA
- Blackmagic Design
- Brompton
- Canon
- Chaos
- Egripment
- Grass Valley
- HP
- INFiLED
- NVIDIA
- OptiTrack
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