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Keep Media Colors

Keep Media Colors

Keep Media Colors helps preserve the original look of external media used inside Reality 5 scenes. When video clips, live inputs, or still graphics are brought into a 3D environment, the default rendering pipeline can introduce softness, smudging, contrast changes, clipped highlights, crushed blacks, and color shifts. Keep Media Colors reduces these issues by keeping media clean, stable, and closer to the source image during real-time rendering.

Keep Media Colors

  • Accurate media reproduction Preserve the intended color, contrast, and detail of video, live inputs, and still graphics used inside 3D scenes.
  • Reduced temporal artifacts Minimize softness, smudging, and instability commonly introduced by temporal anti-aliasing on media textures.
  • Cleaner video textures in 3D space Maintain better detail and stability when media appears on screens, panels, virtual set elements, or graphic surfaces.
  • Better handling of scale and motion Reduce aliasing and preserve image quality when media textures become smaller on screen or move through the scene.
  • Broadcast-ready depth and motion behavior Use media inside scenes while maintaining compatibility with depth of field, focus pulls, and motion blur.
  • Built-in material workflow Use the included Reality material function directly inside the material setup without extra plugins or custom setup.