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Reality 5.7 is Released with Major Features and Updates

Reality 5.7 is Released with Major Features and Updates

We are pleased to announce the release of Reality 5.7, featuring revolutionary workflow improvements and important DLSS performance enhancements.

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Below, you can find an overview of what’s new in this release. Beyond these highlights, you can find many more new features and improvements on our documentation page here: https://docs.zerodensity.io/reality-5.7/whats-new/

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Multi-Channel Architecture​

Reality 5.7 introduces amulti-channel execution architecture that allows graphics to run in fully independent channels. Channels can be distributed across multiple Reality Engine instances, or a single engine can host multiple channels. There is no software-imposed channel limit. This applies across all graphics domains:

  • On-air graphics
  • Tracked AR and virtual sets
  • Non-template graphics using low-level logic (blueprints), and Nodos actions

The result is a unified workflow where the same template-based approach can be used for AR, virtual studio graphics, overlays, and video walls, all within a single, predictable execution model.

Real-Time Graphics Example Projects Update​

With Reality 5.7, we’ve expanded the Reality Editor project library to give teams a stronger, faster start. All IBC 2025 demo assets are now included with the engine distribution. These projects are royalty-free, fully editable, and can be customized and taken on-air without copyright concerns.

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DLSS Support in Reality Camera​

Reality 5.7 now features native integration of NVIDIA DLSS, incorporating advanced AI-powered Ray Reconstruction. By utilizing a unified neural renderer, the engine effectively eliminates visual noise and temporal artifacts in intensive ray-traced scenes. This makes high-fidelity real-time ray tracing truly feasible, allowing for more complex, high-poly environments and physically accurate lighting effects.

By leveraging AI-driven upscaling, Reality 5.7 produces crisp 4K outputs from lower-resolution renders, significantly optimizing GPU overhead while maintaining a rock-solid 50/60 fps frame rate.

The Yadif Node​

We have introduced the Yadif node to our node-based compositing toolset in order to provide superior image quality for interlaced video. This node effectively removes motion artifacts and “combing” from interlaced camera signals using advanced spatial-temporal analysis. The result is a much cleaner, sharper progressive video feedinto the 3D pipeline, ensuring interlaced video inputs remain crisp and clear when used in a virtual set, like a virtual videowall.

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Reality 5.7 on Windows 11​

With the end of support announcement for Windows 10, Reality 5.7 is fully tested and certified on Windows 11. Contact our Support Team to upgrade your systems together.

Hardware Monitor Now Included with Your SLA​

Reality Hub Hardware Monitor delivers a centralized, real-time view of critical metrics and configurations required to assess overall system health and performance. Key values are color-coded to immediately highlight deviations from recommended configurations, enabling proactive detection of potential issues early.

During your term of the SLA contract, this feature will be included at no additional cost and is highly beneficial for reviewing and identifying any hardware or operating system-related issues, either independently or together with the Zero Density Technical Support team.

REST API Licensing Update​

Creating new REST API tokens will not require a license, including Reality Hub LE. REST API introduces many new endpoints (including Lino playout endpoints) and granular access rights that can be defined by the Reality Hub Administrator(s) per token.

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About Zero Density​

Zero Density develops virtual production and broadcast graphics solutions trusted by the world’s leading broadcasters — including ABC, CBS, Charter Communications, FOX, The Weather Channel, and Univision. Its flagship platform, Reality 5, powers real-time virtual studios, augmented and extended reality productions, and on-air graphics. Complemented by the Traxis tracking platform and EVO engine hardware, Zero Density’s end-to-end ecosystem gives production teams the tools to realize their most ambitious creative visions in real time, without compromise.